At the core of the Sliding Spot system is the concept that the track lines for a kick shot pattern converge off in the distance – and – the location of that spot slides predictably with changes in speed and target location. What is more, this spot forms the point of aim as a speed sensitive infinite track line kick system.
My Sliding Spot system can make kicking a ball cross corner really easy, but you need to know where to put the tip of your cue relative to your table. I review the procedure I use for 7, 8 and 9 foot tables, as well as how you can find the location on your table if my tip locations do not work for you.
Sliding Spot principle 1 works consistently at fast speed through the near rail, but once aimed into the long rail, it tends to run long. Adjust the tip location for your table size by subtracting ¼ diamond, moving the vanishing point slightly further from the table.
Here I kick sets of 4 balls at a time cross corner, first at fast speed, then slow, then with the target ball out from the corner using my original kick shot system called the Sliding Spot. At its core is my Aim With Speed track line system.
Here I kick 11 balls in a row in random positions on the table with fast speed using my original kick shot system called the Sliding Spot.
Here I kick 10 balls in a row cross corner with fast speed using my original kick shot system called the Sliding Spot.
Here I kick sets of 4 balls at a time aiming at the end rail first using my original kick shot system called the Sliding Spot
Here I kick 5 balls in a row cross corner, but aiming from the end rail first, often with on a tiny distance to the rail.
In this video I demonstrate that shooting at a vanishing point is a very accurate way to aim a kick shot, which is essentially an infinite track line aiming system.